//: C19:Urand.h
// Unique random number generator
#ifndef URAND_H
#define URAND_H
#include <cstdlib>
#include <ctime>
template<int upperBound>
class Urand {
int used[upperBound];
bool recycle;
public:
Urand(bool recycle = false);
int operator()(); // The "generator" function
};
template<int upperBound>
Urand<upperBound>::Urand(bool recyc)
: recycle(recyc) {
memset(used, 0, upperBound * sizeof(int));
srand(time(0)); // Seed random number generator
}
template<int upperBound>
int Urand<upperBound>::operator()() {
if(!memchr(used, 0, upperBound)) {
if(recycle)
memset(used,0,sizeof(used) * sizeof(int));
else
return -1; // No more spaces left
}
int newval;
while(used[newval = rand() % upperBound])
; // Until unique value is found
used[newval]++; // Set flag
return newval;
}