//: C20:SequencePerformance.cpp
// Comparing the performance of the basic
// sequence containers for various operations
#include <vector>
#include <queue>
#include <list>
#include <iostream>
#include <string>
#include <typeinfo>
#include <ctime>
#include <cstdlib>
using namespace std;
class FixedSize {
int x[20];
// Automatic generation of default constructor,
// copy-constructor and operator=
} fs;
template<class Cont>
struct InsertBack {
void operator()(Cont& c, long count) {
for(long i = 0; i < count; i++)
c.push_back(fs);
}
char* testName() { return "InsertBack"; }
};
template<class Cont>
struct InsertFront {
void operator()(Cont& c, long count) {
long cnt = count * 10;
for(long i = 0; i < cnt; i++)
c.push_front(fs);
}
char* testName() { return "InsertFront"; }
};
template<class Cont>
struct InsertMiddle {
void operator()(Cont& c, long count) {
typename Cont::iterator it;
long cnt = count / 10;
for(long i = 0; i < cnt; i++) {
// Must get the iterator every time to keep
// from causing an access violation with
// vector. Increment it to put it in the
// middle of the container:
it = c.begin();
it++;
c.insert(it, fs);
}
}
char* testName() { return "InsertMiddle"; }
};
template<class Cont>
struct RandomAccess { // Not for list
void operator()(Cont& c, long count) {
int sz = c.size();
long cnt = count * 100;
for(long i = 0; i < cnt; i++)
c[rand() % sz];
}
char* testName() { return "RandomAccess"; }
};
template<class Cont>
struct Traversal {
void operator()(Cont& c, long count) {
long cnt = count / 100;
for(long i = 0; i < cnt; i++) {
typename Cont::iterator it = c.begin(),
end = c.end();
while(it != end) it++;
}
}
char* testName() { return "Traversal"; }
};
template<class Cont>
struct Swap {
void operator()(Cont& c, long count) {
int middle = c.size() / 2;
typename Cont::iterator it = c.begin(),
mid = c.begin();
it++; // Put it in the middle
for(int x = 0; x < middle + 1; x++)
mid++;
long cnt = count * 10;
for(long i = 0; i < cnt; i++)
swap(*it, *mid);
}
char* testName() { return "Swap"; }
};
template<class Cont>
struct RemoveMiddle {
void operator()(Cont& c, long count) {
long cnt = count / 10;
if(cnt > c.size()) {
cout << "RemoveMiddle: not enough elements"
<< endl;
return;
}
for(long i = 0; i < cnt; i++) {
typename Cont::iterator it = c.begin();
it++;
c.erase(it);
}
}
char* testName() { return "RemoveMiddle"; }
};
template<class Cont>
struct RemoveBack {
void operator()(Cont& c, long count) {
long cnt = count * 10;
if(cnt > c.size()) {
cout << "RemoveBack: not enough elements"
<< endl;
return;
}
for(long i = 0; i < cnt; i++)
c.pop_back();
}
char* testName() { return "RemoveBack"; }
};
template<class Op, class Container>
void measureTime(Op f, Container& c, long count){
string id(typeid(f).name());
bool Deque = id.find("deque") != string::npos;
bool List = id.find("list") != string::npos;
bool Vector = id.find("vector") !=string::npos;
string cont = Deque ? "deque" : List ? "list"
: Vector? "vector" : "unknown";
cout << f.testName() << " for " << cont << ": ";
// Standard C library CPU ticks:
clock_t ticks = clock();
f(c, count); // Run the test
ticks = clock() - ticks;
cout << ticks << endl;
}
typedef deque<FixedSize> DF;
typedef list<FixedSize> LF;
typedef vector<FixedSize> VF;
int main(int argc, char* argv[]) {
srand(time(0));
long count = 1000;
if(argc >= 2) count = atoi(argv[1]);
DF deq;
LF lst;
VF vec, vecres;
vecres.reserve(count); // Preallocate storage
measureTime(InsertBack<VF>(), vec, count);
measureTime(InsertBack<VF>(), vecres, count);
measureTime(InsertBack<DF>(), deq, count);
measureTime(InsertBack<LF>(), lst, count);
// Can't push_front() with a vector:
//! measureTime(InsertFront<VF>(), vec, count);
measureTime(InsertFront<DF>(), deq, count);
measureTime(InsertFront<LF>(), lst, count);
measureTime(InsertMiddle<VF>(), vec, count);
measureTime(InsertMiddle<DF>(), deq, count);
measureTime(InsertMiddle<LF>(), lst, count);
measureTime(RandomAccess<VF>(), vec, count);
measureTime(RandomAccess<DF>(), deq, count);
// Can't operator[] with a list:
//! measureTime(RandomAccess<LF>(), lst, count);
measureTime(Traversal<VF>(), vec, count);
measureTime(Traversal<DF>(), deq, count);
measureTime(Traversal<LF>(), lst, count);
measureTime(Swap<VF>(), vec, count);
measureTime(Swap<DF>(), deq, count);
measureTime(Swap<LF>(), lst, count);
measureTime(RemoveMiddle<VF>(), vec, count);
measureTime(RemoveMiddle<DF>(), deq, count);
measureTime(RemoveMiddle<LF>(), lst, count);
vec.resize(vec.size() * 10); // Make it bigger
measureTime(RemoveBack<VF>(), vec, count);
measureTime(RemoveBack<DF>(), deq, count);
measureTime(RemoveBack<LF>(), lst, count);