Spy-Tech - Commander's Signal Beacon


The Spy-Tech Commander's Signal Beacon

A spy leader needs to secretly signal his agents while on a mission.  He needs the Spy-Tech Commander's Signal Beacon.  It does that - and much more.

Multi-Function Use

When the Three-Position Model Selector Switch is in the forward position, the Commander's Signal Beacon is off.  Use the Signaling Switch on this setting to flash coded messages.  With Morse Code your spy-ring will be able to send messages quickly and easily.

Slide the Mode Selector Switch back one setting for Continuous On, two for Slow Flash and three for Strobe.

With the Continuous On setting you can use the Commander's Signal Beacon as a night vision flashlight for navigating, reading maps or taking notes in the dark.  Swing out the foldaway stand for use as a lamp.

In the Slow Flash mode, you can set it on its stand as a warning signal.  Use it to mark dangerous holes or obstacles.

Use the Strobe mode to attract the attention of your agents on an operation.  It can also help them find their way to you in the dark.  You can use the Signaling Switch to quickly go back and forth from Strobe to Continuous On.

Morse Code

The Morse Code uses a combination of short signals (dots) and long signals (dashes) to represent the letters of the alphabet.  When sending Morse with your signal beacon, keep the light on for a count of one to make a dot, three to make a dash.  Allow a count of three between separate letters and a count of five between separate words.  Don't run letters and words together.

Many people find the Morse Code easier to learn using the dit dah method - dit for dots and dah for dashes.  The parts of a letter should be sent close together.  Think of A as didah, not dit-dah - dit-dah would mean E T.  This method will help you develop the proper rhythm necessary for clear Morse Code sending.

You may be familiar with one message in Morse Code, the international distress signal: S. O. S. (dididit dahdahdah dididit).  The Morse Code is used worldwide and is very useful for a spy to know.  You can use light to send it, with a flashlight or by turning a light on and off in a room.  You can use sound to send it, with a buzzer or horn.  You can even send it by touch - if you are sitting next to a contact, you can press his arm in code!  During the Vietnam War, films of captured American pilots were broadcast for propaganda reasons.  One of them sent a message about his poor treatment by blinking his eyes at the camera in Morse Code.

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Darkness Adaptation

Often when you go outside at night or into a dark room you can't see a thing.  That is because you have just left a well-lit area and your eyes have not had time to adapt to the darkness.  It takes about 30 minutes to adjust.

Off-Center Vision

At night you see better out of the corner of your eyes than you do looking straight ahead.  If you want to look at something don't look right at it but slightly above, below, or to either side of it.

Scanning

When you use your off-center vision, don't keep it fixed on one spot for too long or the image will fade.  Move your eyes in short, sudden, irregular movements around the thing you are looking at.

Protecting Your Night Vision

Once your eyes have gotten used to the dark you must avoid looking into any bright light or you'll quickly lose your night vision.  If you enter a well-lit area, close one eye.  When you return to the darkness you can use that eye until the other regains its night vision.  The best way to protect your night vision is by using a red light beam, such as the one on your Commander's Signal Beacon.  Red light does not hurt your night vision.

Operational Tips

Here are some important things to remember when you're on a mission:

Learning to See

If you've ever walked into a tree while daydreaming, or spent minutes looking for something that was right in front of you, you know that there's more to really seeing than just keeping you eyes open.  You have to train yourself to observe.

Sherlock Holmes: Master Observer

A spy is aware.  To be a good spy, you must pay attention to the details of your surroundings.  Sherlock Holmes, the legendary English detective, was famous for his powers of observation.  He practiced constantly.  When he walked down a street, he tried to remember what stores lined it.  When he met people he looked at their hands.  Were they the toughened hands of a laborer or the smooth hands of an office worker?

Sherlock Holmes and the Art of Deduction

Sherlock Holmes used his powers of observation to make deductions, or conclusions reached through the study of clues.  For example, anyone might notice that someone had mud on thier shoes.  But Sherlock Holmes would remember that he had seen the same type of mud on a street where the pavement had been torn up for construction.  He might then deduce that the man had walked there recently.  He described his technique as "reasoning from effect to causes".  The mud on the shoes was that effect, walking in a particular place was the cause.

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British secret agents in the last century had to develop their ability to remember what they saw.  Rudyard Kipling describes the training method in his book Kim.

An agent would be let into a room where a number of objects were laid out on a table.  After a minute the agent would leave the room and try to list as many of the objects as he could remember.  Then he would go back and see what he missed.

You can try this with your spy ring.  As the training advances ask your agents questions that test their ability to recall small details.  What was the time on the clock on the desk?  How much change was there?  What were the titles of the books?.

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